Activities

Institute for Experiments with Business

The Institute for Experiments with Business is a long-scale research project, situated within the FoAM network. Its exploratory purpose is to collect, produce and report on experiments with an array of business practices and materials, including (but not limited to) contracts, budgets, regulation, organisational forms and the business plan.

Clearwing Butterfly Citizen Science Game

The Clearwing Butterfly game is a citizen science experiment we have developed with Mónica Arias, Doris Gomez and Marianne Elias at the Centre d’Ecologie Fonctionnelle et Evolutive (CEFE) and Institut de l’information scientifique et technique in France.

Resonances

Resonances is a series of sonic propositions. Listening to the sounds of the Earth unfolding at different timescales. Attuning to matter in its myriad forms and flows. Paying attention to a multitude of voices, omnipresent but often too quiet to notice amidst the noise of human activity. We explore places where these quiet multitudes can still be heard and interlace disparate voices into new sonic yarns.

Bee Diaspora - a swarm in five movements

‘Bee Diaspora’ is a joint contribution between architect and artistic researcher Anna Maria Orrù together with poet and sound Artist Morten Søndergaard. The proposal is a philosophical and theoretical presentation of sustainable urban living overlapped into an artistic composition and translation of swarm-intelligence and soundscapes.

AccessLab

Recent world events and concern over ‘fake news’ and ‘post-factualism’ have highlighted the difficulties encountered when trying to find trustworthy sources of information. The ability to judge the reliability of different sources of information is a skill that can be learned. The AccessLab project aims to improve access to and the judgement of information, through direct citizen-scientist pairings. there are three workshops open for participants in 2018.

Random Forests

For millions of years making sense of the environment was the domain of biological organisms, but now machines are starting to join in. This research programme looks at what the arrival of AI could mean for landscapes and non-human inhabitants. What are fundamental ingredients for environmental literacy and how could these be made accessible to an AI?

Viruscraft

In this project we ask - what determines the ability of a virus to infect some hosts but not others? Working with evolutionary biologist Ben Longdon, we're developing a citizen science project using visual programming, craft, tangible interfaces and games to explore virus host shifts – where a virus jumps from one host species to another.

Invisible Worlds Residencies

Invisible Worlds Residencies are a collaboration between the Eden Project and FoAM. Three residencies were chosen to take place throughout 2018: Disintigrated Rock by Rosanna Martin, ...and then we see if we will be friends by Katharina Hauke and Till Bovermann, and Ferment! by Hoon Kim, Sean Meaden and Elizabeth Fortnum.

Dust & Shadow

Dust and shadow is FoAM's contribution to a transdisciplinary research and residency programme exploring environmental issues specific to the desert of the North-American Southwest. We combine philosophical inquiry with speculative design and action research to explore divergent approaches to desertification (both ecological and cultural), zombie-utopias, panpsychism, beyond-human relationships and probabilistic future preparedness.