Recent world events and concern over ‘fake news’ and ‘post-factualism’ have highlighted the difficulties encountered when trying to find trustworthy sources of information. The ability to judge the reliability of different sources of information is a skill that can be learned. The … more info
The Sonic Kayak is a musical instrument with which to investigate nature. Kayaks rigged with underwater environmental sensors generate live music from the marine world, providing the paddler with an extra dimension of senses with which to explore the underwater climate, while … more info
This programme is aimed at reimagining what robotics could mean in functionality, materiality and ecology, when they are designed as expressions based on habitats and trophic interactions. What would the design process look like? Machine Wilderness is a project prototyping artificial organisms … more info
We have two projects where we’re building tangible interfaces – Penelope and Viruscraft. This blog is an exploration of tangible interfaces, harvesting thoughts from the worlds of neuroscience, choreograhy, cognitive science and education to see what we can learn to guide our research and design directions.read post
The genetic model we were working on previously has now been ported into a browser compatible form and connected to a new tree visualisation that displays the species that emerge as the host population adapts to a virus infection. It's still a prototype with rough edges, but have a play with it here, some example pics:read post
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