Archived activities

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Tasting tomorrow

Tasting Tomorrow is a series of futuring workshops about food as a manifestation of Maltese and European diversity. Together with local experts and enthusiasts we explored the question “What might a thriving food culture in Malta look like?”

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Human in Residence

If you'd like to spend a bit of time working at the FoAM Kernow studio, whether it's a few hours or a month, then there is some space available.

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Symbai

Symbai is a project in collaboration with Dr Shakti Lamba who studies the evolution of sociality and culture in humans. She collects detailed networks of knowledge and prestige in villages of different cultural backgrounds in rural India. Symbai is a solar powered Raspberry Pi/Android anthropological research tool allowing Shakti and her field assistants to work collaboratively in areas with no power or internet connectivity.

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Future Fabulators

Future Fabulators encourages us to imagine, experience and investigate living in a range of possible futures, designed as artistic experiments today. It takes uncertainty as a creative challenge in creating cultural spaces in which visions of everyday life in the time ahead become tangible and discussable. FF merges the voices of futurists, scientists, artists, policy makers and economists with those of the experts of everyday life, aiming to raise awareness ...

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Tanglebots

Tanglebots is a workshop format for children and their families, forming a messy introduction into weaving, robotics and coding. Tanglebots are prototype/failed weaving robots (weaving is quite hard, so we start with tangles and seeing what patterns emerge). We combine harvesting components from e-waste toys (motors, gears, electronics), and using visual programming (scratch) to control these components, to create robots that make tangles.

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Marine CoLABoration

‘Valuing the Ocean’, an initiative of the Calouste Gulbenkian Foundation, aims to help increase the capacity of the environmental sector to communicate the role of the ocean in human wellbeing, particularly through collaboration with others. The Foundation’s London branch has decided to take a laboratory approach - Marine CoLABoration - and invited FoAM to design and facilitate a series of workshops.

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Future Thinking for Social Living

Future Thinking for Social Living is a collaboration between researchers at Falmouth University and independent research organisation Foam Kernow and residents and staff at Miners Court extra care housing scheme in Redruth, Cornwall. Using crafts, storytelling and accessible technology, this project explores ideas about how our wellbeing might be improved by making - sometimes small - changes to the ways we live. We start the pilot by engaging in making ...

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Play

Here are all our games, demos and interactive prototypes collected together in one place. Some of them are citizen science games where you can help researchers carry out scientific experiments, others are interactive demos of things we have been building for different projects.

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Flotsam

An exploration into screen-less programming languages for teaching children programming, explaining the complexities of weaving, and livecoding performances. Recently featured on the Adafruit blog, Flotsam is a flexible prototype made out of driftwood for figuring out what this sort of programming could be, based on a Raspberry Pi.

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Project Nightjar

Citizen science games and online experiments for Project Nightjar, one of the Sensory Ecology Group’s studies, based at the University of Exeter (Cornwall Campus), in collaboration with the Behavioural Ecology Group at the University of Cambridge. The project aims to increase our understanding of camouflage in the wild and its relationship with survival. To do this we study the camouflage of ground nesting birds, and their eggs and chicks.

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Spork Factory

Computational matter is a research area concerned with self organising material comprised of large numbers of processing units, able to communicate with each other and react to their environment. FoAM are running a series of DIY computational matter experiments, including Spork Factory, which approaches the problem from two directions.

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Doing Nothing

Doing Nothing is a practice-based research programme where we investigate what happens when we do nothing at all. We carve out time and space to "be," without expectations or desires for changing or achieving anything in particular. Doing nothing does not mean that we suddenly institute laziness or want to be bored. On the contrary, we find that occasionally slowing the relentless pace of doing is an essential part of ...

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Resilients

Resilients are people of all ages preparing for uncertain futures by experimenting with resilient forms of living and working as a form of artistic practice. The Resilients project collects, creates, shares and supports these emergent practices, while grounding them in historic cultural roots.

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Physical and Alternate Reality Narratives (PARN)

The central focus of the PARN project is dealing with the possibilities and problems of creating, presenting and representing narratives in physical space. Storytelling is a fundamental human capacity and is widespread in a variety of cultural forms as well as being one of the ways in which, according to many researchers of learning and awareness, we make sense of the world as we experience and reflect it. As the ...

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Code Club

Code club is a UK wide network of volunteer-led after school coding clubs for children aged 9-11. Since the start of 2013, Dave Griffiths has been working with Troon County Primary School in Cornwall, initially teaching Scratch Programming to make simple games and then as the young coders become more proficient - trying to keep up with what they are doing.

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Boskoi

FoAM seeks to promote human-plant interaction in a variety of ways. Boskoi is one such tool for this purpose: a mobile phone app that helps you map and navigate the edible landscape. It offers detailed information on wild food sources – their location, edible parts, medicinal and culinary uses. It is a database of ethnoculinary and ethnobotanic knowledge. Based on Ushahidi (an open source project allowing users to crowdsource crisis ...

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Hosting Craft

A series of practice-based tutorials about the facilitation and hosting techniques, guided by Maja Kuzmanovic of FoAM Brussels. The tutorials themselves use participatory learning techniques, collected over the years through FoAM's workshops, seminars and retreats.

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Scheme bricks

A way to livecode visually, by plugging in and tearing off bits of code. Currently being tested as a visual programming language for music performance (used primarily as a part of techo livecoding band slub) and 3D minecraft-ish world inhabiting robots in Al Jazari, scheme bricks is heavily inspired by Scratch a visual programming language for children to learn programming.

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Germination X

Computer games allow us to adopt new lives and see the world from different perspectives. FoAM has been working for a number of years on using games to strengthen the connection between plants and people. Our latest approach takes popular games such as FarmVille as inspiration, but explores what would happen if these games were infused with aspects of permaculture, and where “plant spirits” help or hinder you as you ...

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Foodprints

Foodprints explores how the discipline of biomimicry can promote urban food resilience and opportunities for biodiversity to flourish in urban developments. There is an inherent relationship between the city and how food arrives on our plates. We want to investigate how to create “resilient” cities that mimic nature’s ecosystems, where all the elements are interactive, responsive, engaging, conducive to life, abundant in feedback loops, and always making best use of ...

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Residencies

At FoAM we offer residencies to generalists whose work, interests and lifestyles are aligned with FoAM's. Our motivation for this programme came from a perceived need of our peers for opportunities to pursue concentrated research and experimentation without the immediate pressures of production.

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Borrowed Scenery

Borrowed Scenery is a story about an alternate reality (past, future or parallel) where plants are a central aspect of human society. Weaving through the physical spaces of everyday life, the story can be tangibly experienced wherever plants and humans interact. Borrowed Scenery encourages us to see urban plant life with fresh eyes and re-imagine our cities as places of sinuous interaction between humans and plants: where plants don’t just ...

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Luminous Green

Reflecting on the role of the arts, design and technology in an environment of turbulence, Luminous Green is a series of gatherings about a human world that is enlightened, imaginative, electrified and most importantly – living in a fertile symbiosis with the rest of the planet. The series was initiated in 2006 by FoAM in Brussels, with a call to the creative sector to enrich the public debate around environmental ...

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Naked on Pluto

"an on line videogame that reflects on the invasive means used in the development of “social software”. The game starts when the user subscribes to the webpage of the project and accesses a city called “Elastic Versailles”, where a community of 57 animated bots interact with the player capturing the data of his/her Facebook account."

A project be Marloes de Valk, Aymeric Mansoux and Dave Griffiths, winner of the 2011 VIDA ...

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HapStar

Haplotype Networks and Minimum Spanning Networks are commonly used for representing associations between sequences. HapStar is a tool for viewing both types of networks, and is designed to directly use the output data generated from Arlequin. HapStar is unique in that it automatically lays out the network for optimal visualisation, and provides the option to calculate a Minimum Spanning Network from a list of alternative connections. HapStar provides a user-friendly ...

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Al Jazari

Al-Jazari was an influential scholar and engineer who lived at the beginning of the 13th century, this project was inspired by his robot musicians who were designed to play at royal drinking parties.

Al-Jazari is also an audience participatory livecoding performance/installation. Originally created for 15 minute livecoding gigs for art students in south London alongside punk bands, it uses robot characters in order to make livecoding more tangible for wide audiences.

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Doris

DORIS is a research tool designed for sampling and mapping European lobsters (Homarus gammarus) in the marine environment. DORIS exists as an Android smartphone app, database and public website, and is designed for researchers to use in the challenging conditions of small fishing boats at sea.

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Betablocker

BetaBlocker is a livecoding performance and a piece of software. It's a virtual acid techno machine which is live coded with a gamepad or touchscreen to create code and processes which modify and destroy each other in 256 bytes of memory. The machine's memory and processes are projected and integral to the performance.

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Teaching with Minecraft

We have developed a free software programming environment and set of teaching projects based on Raspberry Pi and its freely available version of Minecraft. This is used as part of an initiative to provide short programming courses and taster days for young people in Cornwall.

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Egglab

Egglab is an online computer game in which players search for hidden eggs against different backgrounds to help scientists make new discoveries concerning camouflage and its evolution. The game has been featured in The Economist, The Guardian and Popular Science and has been played by over 40,000 people.

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Biohacking

We are interesting in forging more effective links between science and society - so far much of this has happened through citizen science projects, which are designed to allow broader participation in scientific research through online games, apps, or field-projects. One alternative is to give people the chance to access a lab and learn to do the science themselves.

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Android App Privacy Policy

Android App Privacy Policy

All your data is stored on your own mobile device - the only time the app connects to a network is to send out csv formatted data to an email address specified by you for exporting purposes. The app does not connect to the network in any other way, and no data is collected by FoAM Kernow.

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Tidalcycles

A mini-language for live coding pattern, Tidalcycles is for making music (among other patterned experiences) in terms of repetition, symmetry, interference and deviation. It's a free/open source and is used by people around the world to make music from text.

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What Remains

What Remains is a time capsule and multi-layered archive of a small part of our history, seen through the lens of an already much warmer planet. A collaboration with Marloes de Valk, Aymeric Mansoux and Arnaud Guillon.

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UAV toolkit

The UAV toolkit is an experimental application for making use of your smartphone's sensors for airborne science. It's main purpose is using time or space based triggers to capture images with associated sensor data for further processing. We've designed it with the help of the Westcountry Rivers Trust (http://wrt.org.uk) and Exeter University (http://www.exeter.ac.uk/esi) for creating maps using drones, rc aircraft and kites.

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the general opinion

The General Opinion offers a place to share and discuss the role of art in each of our lives. It is a dumping ground for opinions, thoughts, feelings and emotions about, or provoked by, art. Utilising the frenzied, sharing world of the internet and the opportunities of a democratic election, the General Opinion is a forum on art for anyone with an internet connection.

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Red King

Turning information into sound can be a way to experience patterns in data differently in order to gain new insights. We're working with researchers at the University of Exeter to understand host-parasite evolution through sonification. When hosts and parasites are pitted against each other in simulations - and certain parameters are changed - what happens?

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Institute for Augmented Ecology

The Institute for Augmented Ecology (IforAE) is a temporary office within FoAM that investigates some issues that have been simmering within groWorld. Its an exploration of the field of AE before it actually gets to be defined and/or narrowed down by convention. For now it looks to be a one year research period starting January 2011 and focused on how the tagosphere is connecting to the biosphere.

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Workshops

At FoAM, we believe that learning doesn’t stop at the gates of established educational institutions. The joy of discovering new things and adopting new skills is shared by all ages, disciplines and cultures - so why should an official graduation ceremony put a stop to this? FoAM's workshops are designed to broaden participants’ understanding of the context in which they live and work, as well as provide them with useful ...

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Arboreal Identity

If we understand the rules used to create, manage and destroy our identities, we can use those rules to create new identities. You can establish the basis of an identity if you can provide an answer to the questions: what's your name? where are you from? when were you born? What if we could establish a legal identity for the trees? How would it look like and how could we ...

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Macrotransiency Barbara Raes

Barbara Raes started her macrotransiency at FoAM in Brussels on the autumn equinox of 2014. Her main interests for this residency are transition, resilience, rites of passages, arts and celebrancy, soul midwifery, storytelling and lots of magic.

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Macrotransiency Michka Mélo

During a one-year trial in a mainstream engineering career, Michka experienced firsthand the imbalance of a full-time job where mind becomes completely disconnected from body. He found that the side effects of such imbalance included low efficiency in professional activities themselves, an alarming atomisation of body and mind, and the sensation of rarely being in the right place at the right time. To address these unpleasant syndromes, he decided to ...

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Macrotransiency Luea Ritter

From the beginning of this journey, I have been asking myself: What are the principle stages of collective transition, and what shapes and movements does it take for the individual? What kind of space, attention, intention, understanding and facilitation does it require in order to give birth to new futures? I am interested in sensing the connections between the creative processes of transition and (re)developing the awareness and skills for ...

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LIREC

LIREC aims to establish a multi-faceted theory of artificial long-term companions (including memory, emotions, cognition, communication, learning, etc.), embody this theory in robust and innovative technology and experimentally verify both the theory and technology in real social environments.

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Splinterfields Workshops

Splinterfields is an initiative of several Brussels-based organisations (Constant, FoAM, nadine and OKNO) active in the fields of technological and media arts to foster collaborative, agile and flexible learning. The programme of workshops, study groups and field-tests is open to artists, designers, technologists and other generalists curious to explore tools and mindware for experiments in contemporary culture and daily life.

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.x-med-k.

.x-med-k. is a series of workshops and seminars investigating the changing faces of the fleeting field of experimental media arts. From 2004 to 2008, FoAM, nadine, OKNO – three Brussels-based organisations – joined forces to design and implement this heterogeneous series for artists, designers and technologists interested in the experimental use of digital media, new materials and technologies.

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gRig

gRig (Guild for Reality Integrators and Generators) is a guild for European cultural and academic operators gathered around a mutual purpose: to mix separate realities, as well as bring whole new realities into existence. The Guild’s members are committed to research and create meaningful situations in hybrid (or mixed) reality, where digital media and physical materials, objects and spaces are increasingly intertwined. Most reality generation and integration tends to happen ...

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t* series

The environments of the t*series are immersive hybrid realities, or responsive “play spaces.” They are designed for full-body interaction of human participants with “irreal” responsive worlds. TGarden, txOom and TRG - the three distinct groups of environments within the series - are technologically enhanced spaces that encourage playful explorations of physical and digital surroundings, as well as fluid dialogues between people, materials and media.

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TRG

TRG is a responsive environment shaped by four fundamental forces made apparent on the human scale: the fictional equivalents of gravity, electromagnetism, strong and weak nuclear interaction. It unfolds, expands and curls up based on the energy levels within its perimeters.

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txOom

The word txOom is an amalgam of “texture” and “bloom.” As a part of txOom, we produced two environments which were thick, malleable and layered as a texture, elegant and responsive as a bloom. Designed as imaginary ecosystems, txOom spaces “feed” on the bodily movement of the players. The kinetic energy that players’ movement generates is “recycled” into sounds, light and visual textures, rendering effects of movement visible in the ...

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TGarden

TGarden is a responsive environment, inspired by calligraphy and scrying. In TGarden, players’ gestures are transformed into generative computer graphics and digital soundscapes, leaving marks and traces in much the same way as a calligrapher would with brushes and ink. When visitors approach the TGarden, they choose from a range of costumes, designed to encourage particular kinds of movement.

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Bitesize Lectures

Bitesize Lectures are periodic public events organised by FoAM in Brussels. The events consist of lectures and presentations by emerging and established practitioners in a variety of fields. The talks last for approximately one hour, with another two or three hours reserved for discussions moderated by one of FoAM's collaborators. The presentations are complemented by thematic foods and drinks, encouraging an informal and relaxed atmosphere. We designed this series to ...

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Mission to the Moon

A re-enactment of the Apollo 11 mission of 1969. Foamlab not only recycles this icon of technological confidence, but also the materials used to build it. At the exhibition Kunstvlaai/Art Pie International, two brave astronauts, Elias Tieleman and Johannes Sterk, can be seen jogging around in preparation for their mission. They exit the Lander accompanied by the original sound recordings from the Moon landing in ’69, for general exploration of ...

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lyt_A

Lyt_A is an installation, an instrument and a translation medium in one. It is a mechatronic, semi-flexible structure that can transmit haptic information on a distance: when the structure is touched on one site, the touch will be visible and touchable on the other. Touch, the most intimate of our five senses, is often used as a reality-check; what I can touch is real. Touch is an ultimately interactive communication ...

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f0amfr0th

f0amfr0th is a series of events organised by FoAM and whoever happens to be visiting the organisation. The events have an open format that can range from a theoretical talk to chill out rooms, from improvised networked performances to orchestrated bio-chemical experiments. Spontaneity, improvisation and informality are keywords that will grant access to this programme to the public and anyone interested in the process of working in the field of ...

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Translucent Futures

Translucent Futures is an artistic/activist platform initiated by Angelo Vermeulen that deals with the increasing abrasion of civil liberties through ubiquitous, networked, miniaturized technology. Far-reaching use of techniques such as data mining, audiovisual surveillance, automated behavioural analysis, see-through body scanning, DNA profiling etc. is being legislated at a disturbing rate.

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Euroaxacan Initiative of Transformative Cultures

The Euroaxacan Initiative of Transformative Cultures (EITC) investigates how to invigorate cultural economies by combining arts, crafts and technologies from the pre- and post-industrial eras. The initiative focuses on community workshops of the township of Zegache Sta Ana in Oaxaca, Mexico – renowned for its restoration of traditional artefacts, as well as contemporary artistic interventions.

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Library Salons

Library Salons are informal occasions hosted at FoAM Brussels to celebrate the pleasure of the written and spoken word, where we gather to read short passages from texts found in FoAM's library or elsewhere. Surprising connections between words and voices provide an experience of high delectation, while thematic afternoon tea is served to refresh the vocal chords.

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Coaching

In order to increase personal and collective resilience of people working in the cultural sector, FoAM has a coaching programme, in collaboration with Vali Lalioti. Coaching is a powerful process that helps people achieve their full potential. It is a safe and non-judgmental partnership that uses trust and belief in people's own abilities to empower the coachee to find their own solutions to achieving their objectives.

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Library

At FoAM’s studio in Brussels we collect books, media and materials related to our activities and interests. In our multi-sensory library visitors may read, view, listen and touch snippets of the culture that FoAM’s collaborators cherish. The most traditional part of the library is our hard-copy section which includes books, magazines, zines and pamphlets. It is an eclectic collection of scientific and philosophical texts, artistic anthologies, richly illustrated design books, ...

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Macrotransiencies

Macrotransiencies are essentially long-form residencies for generalists in trasition periods in their lives. The transiencies invite their participants to embrace lightness, mobility and change as inevitable aspects of life and work.

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Microresidencies

Micro Residencies are short, intensive working sessions where FoAM members work together with the resident generalists tackling one specific challenge or research question. Microresidencies vary in duration from a few hours to a week.

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Family in Residence

A residency programme for families of creatives, exploring the edges between transgenerational living and working environments. At FoAM we recognise the need and added value of hybrid forms of life and work to support artists. We make arrangements with the families in residence that give the parents the opportunity to focus on their work, while FoAM's collaborators become involved in looking after the children.

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Bed, Bench and Breakfast

In the spirit of hospitality, FoAM Brussels offers accommodation and workspace for those in transit or in need of a short-term residence. In BBB residencies we share our facilities (sleeping quarters, workbenches, meeting spaces, library and kitchen) without a project or programme. The visitors can meet, work, eat, sleep and take a temporary refuge in our spacious studio.

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Bibliotecha

a temporary digital library accessible within the radius of it's ad-hoc network

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Qfwfq

“The ubiquitous Qfwfq is emblematic of unity amidst the heteroglossic variety of possibilities offered by expanded degrees of perception made possible by scientific devices. In one story, Qfwfq is a dinosaur, but in other stories he is also a fish, a small mammal, a subatomic particle eternally plummeting through the void. Qfwfq is constantly shifting position in the universe, despite his consistent first-person narration, suggesting the extent to which his ...

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Spiegelaer

Spiegelaer is a series of meetings at FoAM Lab in Amsterdam that started in October 2005. In these events the Lab is opened for an evening of visuals, sounds, tastes and discussions around a central theme. The participants are selected and invited to form a group of mixed professions and back-grounds but with a shared interest in the topic of the event. The name Spiegelaer indicates the cross-disciplinary nature of ...

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groWorld Bazaar at Pixelache 2011

FoAM presented a groWorld Bazaar at the Pixelache festival, using the Aronia Melanocarpa (Chokeberry) as a common connection to bring together game designers, gardeners, electronics experimenters and urban foragers with a set of hands-on-workshops, discussions and experiments.

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Apprenticeships

Apprenticeships are a combination of volunteering, learning, assisting and growing. In addition to well-established student apprenticeships (also known as internships), people of all ages and backgrounds can become apprentices at FoAM, even if they are experts in another field. Through apprenticeships, we want to encourage a spirit of volunteering, of giving a helping hand to a cause, project or person you think is worth your support.

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Human in Residence: Shelly Knotts

Shelly Knotts is returning for a second residency under our Humans in Residence programme. Shelly will work on Molecular Soundscapes - a Leverhulme Trust artist-in-residence project bringing together computational chemistry, structural biology, scientific programming and sound art with the aim to generate an audiovisual installation and set of musical scores, that use computational chemistry data to generate content.

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Human in Residence: Jo Garrett

Jo Garrett joins us for a residency to focus on modifying the sonic kayak system to record underwater sound via the hydrophones, and possibly incorporating on-boat data analysis. Mapping underwater sound on a fine-scale has not yet been done, as the existing technology has been limiting - the hope is that the sonic kayaks will make this new form of environmental research possible.

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human in Residence: Jo McCallum

Jo was a human in residence at FoAM Kernow in 2016. She trained as an architect, has an NVQ in Constructed Textiles (Basketry), and worked in public engagement for the School of Law at Queen Mary University of London. Jo is now doing a PhD merging biomimicry, basketry and material computation, a project that she hopes will be of interest to artists, architects and transdiciplinary thinkers.

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Microresidency Auriea Harvey

"How can I approach drawn depiction of dance with a similar connection to my body as the dancer has to their own? Rather than treating drawing as a sort of dance in which I make marks, I wish to collaborate with dancers on a series of drawings. This microresidency meeting will be a few hours exchange of vocabulary and transfer of disciplines between participants, to help me better understand the material ...

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Residency Nicolas Y Galeazzi

Nicolas Y Galeazzi has transformed FoAM's bed-bench-and-breakfast residency programme into a bench-only residency in autumn 2015, exploring his changing relationships with time.

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Residency Sarah Neville and family

Sarah Neville and family are in residence at FoAM for 3 weeks in October 2013, firstly at Castello Parenzana near the legendary town of Motovun in Istria and amidst the urban landscape of Brussels. In company with her 5 month old daughter Florence and together with Maja Kuzmanovic and Nik Gaffney, Sarah is investigating ancient and contemporary myths formed from making meaning of natural disaster. Sarah’s husband Matthew and 4 ...

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Transiency Dougald Hine

FoAM invited Dougald Hine to be our first Artist in Transience and a Journeyer of the Guild of Resilients. In Resilients, we research the skills required to thrive in uncertain, turbulent times, and we asked Dougald to investigate what it might mean to be a “journeyer” in the practice of such skills, while in 'transience'.

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Family in Residence: Adam Nocek, Stacey Moran Nocek, Ivy and Fiona Hewett

Living at FoAM for nearly two weeks in June 2015, Stacey, Adam, Fiona and Ivy will explore Japanese animism. Taking the lead from Isabelle Stengers’ claim that words like “animism,” “magic,” and “belief” have been compromised by the rationalistic split between fact and fiction, their time at foam will be spent looking for ways to reclaim animism for the technological world.

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Macrotransiency Stevie Wishart

Stevie Wishart is a composer in transience. Her transiency involves living and working between two countries, Belgium and the UK, travelling with sound and music through diverse contexts, from academia to private salons, from churches to concert halls. She made FoAM her hub for a year, from where she journeys to compose and perform her unique mix of contemporary and mediaeval sounds. While in macrotransiency, she experiments with FoAM as ...

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Family Microresidency Declerck

Lies (40) and Adriaan (2) Declerck are the hosts at FoAM in Brussels for one week, from the 21st to the 27th of August 2013. They will cook for FoAM-ers and for guests. They will use the FoAM library as their cookbook and source of recipes and inspirations. Throughout their residency they will ferment, knead and bake one sourdough bread and read one book cover to cover: Michael Pollan's Cooked. ...

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Microresidency Alex Davies

Media artist, academic and physical narrative illusionist Alex Davies is in residence at FoAM for a week to explore possible connections between physical / transmedia stories and pre-enactments. During his residency he is a participant in the Extrapolation Factory workshop at Future Fictions.

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Residency Kaffe Matthews

Kaffe Matthews is a prime guest of FoAM's bed-bench-and-breakfast residency programme. She uses FoAM as her temporary Brussels hub from where she develops her 'Sonic bikes' and their site-specific piece performed in Brussels, supported by Q-O2 and La Monnaie. The sonic bikes carry speakers and a GPS triggered system enabling cyclists to enjoy composed pieces play and change around them dependent on where they cycle.

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Microresidency Scott Smith

While discussing various plans to continue FoAM's experiments with prehearsals and ARNs, we were introduced to Scott Smith's work in "critical futures" by Honor Harger and an erratic exchange ensued. There were some obvious common threads and just as many distinct differences in approach to encourage further conversation. Since we've been experimenting with residency formats recently, it was a perfect opportunity to spend a day together as ...

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Residency Cat Jones

Cat Jones was a resident at FoAM in Brussels in February 2013, as part of her Transcontinental Garden Exchange. Cat is investigating the idea of plant sentience and an alternative view of the relationship and communication that exists between humans and plants.

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Residency Eisa Jocson

Eisa Jocson, an artist from the Philippines, explored the potential of pole dancing in questioning power relationships within the sexual, private and public realm. During her AEGIS residency at FoAM, she probed themes such as sexuality and space, sexualization of culture, sociology of the body, normalisation and surveillance. Study, research and exploration on the subject of pole dancing has been limited. It is a global phenomenon indicative of wider shifts ...

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Family Residency Porras and Canseco

Along with little Dante, Daniela Porras and Luis Canseco are two visual artists based in Oaxaca, Mexico, where they also run an afternoon art school for children up to ten years old. An exhibition of Luis’s work is currently on show at the Musee de los Pintores Oaxaquenos. Both Daniela and Luis actively participated and exhibited at the Fiesta del Maiz y Maguey in Oaxaca in November 2012. As family in ...

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Family Residency Simpsons

FoAM’s family-in-residence for the Resilients is the Simpsons (Mark, Lea, Scarlet and Delilah), living at FoAM Brussels for two weeks in June and July 2011. A resilient culture of the future might come to include children in the working lives of adults. For the duration of the residency, we look at how are FoAM’s daily activities influenced by the continuous presence of two little girls in the studio in Brussels.

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Residency King Librero

During his two-week residency at FoAM Brussels in October 2011, King buried himself in the library, sifting through a range of books on green building and permaculture design. He had several conversations with the team and the visitors, as well as finding a quiet space to distil some of his early ideas about combining local traditions with environmental design.

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Residency Thomas Jellis

As a doctoral student in the School of Geography at the University of Oxford, Thomas Jellis joined FoAM in Brussels for a “geographer in residence” experiment, looking at FoAM as a “site of aesthetic activity and non scientific experimentation.” His research attends to sites of aesthetic activity and interrogates the emergence of distinctive hybrid spaces of alternative, or non-scientific, experimentation.

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Residency Maria Lucia Cruz Correia

Maria Lucia was in residence between January and February 2011, looking at the idea of space as a living organism. She researched sustainable strategies to build a “wounded house” – where the surrounding environment is presented as the main entrance for a “wounded social sculpture.” The idea of a wounded house was the result of two years’ research on the theme of wounded spaces. The idea is to construct an ...

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Residency Kiran Ganghadaran

Kiran was in AEGIS residency between January and February 2011 with his ongoing research, Project Decode. The research looks at the existence of geometrical structures in living and non-living beings, and potentially seeks to find and explore a new generation of interactive systems within science, art and architecture that could form new relationships or interconnections between nature and human beings.

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Residency Desire Machine Collective

Collaborating since 2004 as Desire Machine Collective, Sonal Jain and Mriganka Madhukaillya initiated Periferry1.0, an alternative artist-led space situated on the M.V. Chandardinga, a ferry docked on the Brahmaputra River in Guwahati. Periferry1.0 serves as a laboratory in flux for generating innovative practices in contemporary film and video.

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Family Residency Robaupair

In 2010 FoAM expanded its residency programme to include people of all ages. The first experiment was having a “Family in Residence” (FIR), welcoming Alex Davies, Alexandra Crosby and their young son Luka Davies for a three-month residency at FoAM in Brussels. The experience was extremely positive and we concluded that it is an experiment worth continuing. FoAM’s burgeoning intergenerational residency programme, combined with Alex and Ali’s experiment in parenting, ...

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Microresidency Obstinate Lump

During their Microresidency, Bridget Currie and Chloe Langford exploit the alien qualities of bread dough to produce sculptural objects, and experiment with the structural and load-bearing capacities of bread dough. In seven days they will attempt to answer the question which recipes and baking processes yield the most expressive and compelling lumps?

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Residency Dave Griffiths

Dave’s residency in 2008 and 2009 focused on prototyping a groWorld game. groWorld is concerned with exploring people’s relationship with plants. Computer games are a powerful medium for suspending one’s disbelief in other, imaginary worlds. The focus of the groWorld game was to explore the use of computer games to allow players to become closer to the plant world.

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Residency Maggie Buxton

The core question of this research is: by what mechanisms can humanity become more conscious of and potentially change its relationship to reality? This question potentially connects numerous disciplines including neuroscience, quantum physics, art, developmental psychology, adult education theory, political science, philosophy, to name just a few.

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Residency Bartaku

PhoEf is a research project exploring the essence, use and abuse of the photovoltaic effect - the conversion of light in electrical energy - in the realms of science, industry, technology and the arts. PhoEf emerged from a personal, transversal flight through the interconnected worlds behind and around photovoltaics: a technology based on A. E. Becquerel’s 1839 observation of the photovoltaic effect. PhoEf is embedded in a rich, multidisciplinary, historical ...

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Residency Angelo Vermeulen

Angelo Vermeulen is a visual artist working with photography, video, new media and installations. His bio installations, experimental setups incorporating living cells, organisms and sci-fi references are his most well-known works. During his research residency in 2008 and 2009, Angelo worked on two projects: Translucent Futures and Corrupted C#n#m#. The latter is developed into a movie in 2011.

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Residency Jack Anderson

During his residency in 2008, Jack focused on the market for new media arts and created a tool called the FoAM Valuator: a qualitative analysis safari into the wilds of economic value construction in the arts. Valuator is a study of the contemporary art market, focusing on marketing strategies for new media art sales. The most innovative and challenging of contemporary art practices are not transacted in the mainstream market for ...

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Residency Lina Kusaite

The aim of this research project was to create a place for a materials library, on-site and online, where interested parties could find information, observe, touch, create, discover, enjoy, and exchange materials. Lina is a textile designer and illustrator, who worked with FoAM on several responsive environments. In the process, she collected and co-created hundreds of samples of materials - ranging from metal to smart fabrics. During her residency - on ...

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Residency Steven Pickles (Pix)

In 2001 Pix found a book by mathematician Julien C. Sprott called Strange Attractors: Creating Patterns in Chaos. The book described the mathematics behind a class of fractals called strange attractors. In the book, Sprott presents a computer program which can search for strange attractors by trying many randomly generated equations until one is discovered which meets certain criteria. The results are clouds of points which form interesting organic shapes. ...

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Residency Theun Karelse

How do you relate to global crises in a way that is not demotivating? The discussion about our future is dominated by appeals for austerity and reduction. This is not a very inspiring message as it focuses on negative aspects of society. It is hard to see a positive revolution on a global scale based on negative arguments. Instead we should focus on positive changes that inspire everyone. Theun Karelse ...

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Residency Cocky Eek

When confronted with contemporary environmental questions, one thing became very clear: out of fear or guilt we can’t create anything. In view of this, Cocky chose the theme of “lightness” as a topic for her research residency. Italo Calvino emphasises this quality in Six Memos for the Next Millennium, where he describes a scene from Cernavantes’ novel in which Don Quixote drives his lance through the sail of a windmill and ...

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Residency Sanjeev Shankar

As an artist, architect and designer who explores the edge of reality, Sanjeev Shankar uses his training in design, architecture and science to merge traditional crafts-based knowledge with contemporary cultural trends. A recipient of the British Chevening and the DAAD fellowship from Germany, his work has been featured at the Royal Institute of British Architects in London; Centre for Architecture in New York; Smart Lab in Paris; Doors of Perception ...

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Residency Tale of Tales

In their day-to-day artistic practice at Tale of Tales, Auriea and Michael research the potential of games as a means to communicate, convey meaning, evoke emotions. They do this by creating games and releasing them to the audience. The themes they choose to work with are highly personal, although they often interpret existing stories such as fairy tales, myths, legends and religious texts. As artists, they are more interested in ...

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Residency Maki Ueda

Maki Ueda's residency focuses on the combination of scent and food. She researches edible perfume, memories of scents from grandmother's kitchen and the incorporation of foodstuffs into scent palettes. The challenge she sets herself is to use scents and smell as an artistic medium. In the exhibition context Maki creates spatial expressions with scent. She holds workshops on extracting scents from a range of materials: from food to cloth, flowers to ...

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Residency Kate Rich

Kate Rich's research takes place at the intersection of several networks: art, information and food. Its express intention is to use artistic tools to investigate how our daily grocery products are articulated, packaged, distributed and delivered. The first aim is to investigate a sample grocery item more deeply to better understand its provenance. To explore the opposition of Commons to Commodity: that the commodity is the opposite of the commons ...

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Residency Simone Poutnik and Hendrik Tiesinga

Simone Poutnik and Hendrik Tiesinga are long-term collaborators and members of FoAM Brussels. In October 2011 they weighed anchor to become journeyers – nomads traversing the cultural landscape to learn and develop themselves as resilient creative practitioners and researchers, and share their skills and interests for the benefit of the local communities through which they pass.

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Residency softBomb (Rachael Tempest, Lucas Chirnside)

During their residency in 2004, Lucas Chirnside and Rachael Tempest prototyped softBomb. softBomb takes the classical museological trope of the glass display cabinet and reinvents it as a plastic and dynamic virtual interface; all the edges and planes of the case become multimodal “lenses” for examining the many hidden lives of an object. The project aims to apply a “topological media” approach to virtual interfaces that privilege transformation and play.

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Residencies Illumine (Loop.ph, Edwin van der Heide, Karmen Franinovic, Isabel Rocamora, Camila Valenzuela)

Exercises in Colloquial Luminescence was a series of residencies exploring the relationship between light, luminescence and communication. Subtle ambient changes of illumination that can extend gestures, make invisible visible and respond to weather patterns. How can we play light as a musical instrument? Can we use light to make our bodies lighter, even weightless? Can we extend our gestures and paint with light while dancing? What can we learn from ...

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Residencies Tension (Heath Bunting, Kayle Brandon, Ana Rewakowicz)

Self-sustaining, lightweight structures for temporary, mobile and wearable architectures. Surface tension, tensegrity, bends, twists, knots, inflation, elasticity; all of these phenomena play with physical forces to create structures that are lighter, more mobile and adaptive than conventional brick-and-mortar buildings. How are these structures designed and used by artists and designers?

This activity consisted of two residencies, one with Ana Rewakowicz and  another with Heath Bunting and Kayle Brandon, leading to ...

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AEGIS Residencies

Asia-Europe Generalists in Sojourn (AEGIS) is a trans-local residency programme that focuses on encouraging collaborations between creative practitioners and cultural organisations from Asia and Europe, who address global cultural issues (such as adapting to climate change, loss of biodiversity, energy security, etc.) from a transdisciplinary perspective. The emergence of an open and diverse trans-local culture requires meaningful contacts and collaborations between creative practitioners across the globe.

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Residency Catherine Watling

UK artist Catherine Watling was a resident at FoAM Brussels for a few weeks at the end of 2003. Catherine prototyped an exhbition on paleobiology and explored possibilities of turning her work into a responsive environment. Catherine specializes in interdisciplinary work with a special focus on art/science-based research. Her work examines alternative and sensual uses of digital tools to create interactive and immersive experiential environments.

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Space rental

Until the end of May 2017 in FoAM bxl we offer a range of spaces for meetings, workshops and events. Our unique studio is situated on the top floor of a centuries old mill and warehouse in the Canal district of Brussels. The studio has several open-plan areas that can be used for participatory processes, screenings, dinners, symposia and any other special events. There are also several smaller rooms (including ...

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