Alternate Reality Games: Tutorial

FoAM in Brussels hosts a two-day tutorial on creating Alternate Reality Games, facilitated by Adrian Hon and Matt Wieteska of Six to Start.

This ARG tutorial explores the nuts and bolts of designing and running an Alternate Reality Game, with a specific focus on storytelling and real world interaction. The tutorial provides case studies of previous ARGs (including those Six to Start worked on) and includes exercises on developing story worlds, collaborative storytelling, and community formation. “An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants’ ideas or actions.”

  • http://en.wikipedia.org/wiki/Alternate_reality_game

About the facilitators: Six to Start is an award-winning online games company, specialising in games that cross the boundary between the real world and the virtual world. They’ve worked with clients including Disney, Channel 4, Penguin Books, Warner Music, the BBC, and the National Maritime Museum to design, build and run online experiences. Their games and experiences focus on play, storytelling, and social interaction. Six to Start believes that by combining these elements they can create experiences that are more memorable, more powerful, and more accessible than anything that’s come before.

  • http://www.sixtostart.com/

This tutorial is part of the European project PARN, with the support of the Culture Programme (2007−2013) of the European Union and the Flemish Authorities.