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groWorld

The groWorld initiative brings together three “forces” capable of transforming the world on human and ecological scales: culture, gardening and technology. These three strands of inquiry inform and support each other, aiming to forge new symbiotic relationships between postindustrial human societies and the rest of the earth. In its current installment, groWorld explores interactions between plants and humans from multiple perspectives. We work on minimising borders and maximising edges between human-made and vegetal, by entangling culture and cultivation {sym}, building and growing {bio} and nature and technology {sys}.

Germination X

Computer games allow us to adopt new lives and see the world from different perspectives. FoAM has been working for a number of years ...

Institute for Augmented Ecology

The Institute for Augmented Ecology (IforAE) is a temporary office within FoAM that investigates some issues that have been simmering within groWorld. Its an ...

Boskoi

FoAM seeks to promote human-plant interaction in a variety of ways. Boskoi is one such tool for this purpose: a mobile phone app that ...

The Farm Crap App

A sustainable agriculture project designed to help farmers make the most of their manure (slurry, farmyard manure and poultry litter). It's a smartphone ...

Residency Dave Griffiths

Dave’s residency in 2008 and 2009 focused on prototyping a groWorld game. groWorld is concerned with exploring people’s relationship with plants. Computer ...

augmented mushroom
Human Plant Interface
making seedballs
echo bush
bunker exterior
bunker interior
DSCF0021

Cursory Speculations on HPI

With the understanding that we are a part of an interconnected and interdependent planetary eco-system, contemporary human culture moves slowly ...

Grow Your Own Worlds

Mixed Reality design at FoAM is motivated by the conviction that living spaces (including materials, clothing, built or grown artifacts ...

groWorld HPI

As a botanical parallel to the oft misunderstood field of HCI – Human Computer Interaction, HPI – Human Plant Interaction, explores the ...

groWorld Initiative

The GroWorld initiative originated in FoAM, a laboratory researching multidisciplinary models of cultural production, as a proposal for a research ...

Structured Growth and Grown Structures

Anything living or growing – from spore, to fruit, to soil, to compost – experiences constant pressure to transform. Similarly, the will ...

Sustainable Arenas for Weedy Sociality and Distributed Wilderness

The process of globalization is causing a rapid decrease of diversity in the social, biological and cultural habitats, due to ...

Transient Patchiness: The Slippery Territories of groWorld

Mongrels spawn from the amalgamation of “things that are grown” with “things that are built,” resulting in “things that are ...

Bumper Crop

Bumper crop is an android game I’ve just started working on with Dr Misha Myers as part of the ...

From the antipodean research retreat

How to imagine, discuss and rehearse a multiplicity of possible, probable and preferred futures? What do futures studies, improvisation, play ...

Groworld Games

During 2008 and 2009 a small group of groworlders including members of FoAM and invited participants Tale of Tales and ...