Introduction to Advanced Error Engineering

Abstract

This performative publication has several layers - the visual layer involved Maja Kuzmanovic sitting in a big green armchair stretched between the audience, her theory papers and her laptop, which was used to steer the projection of an erratically corrupted nature documentary. Her voice was complementing and competing with Nik Gaffney's torn up and rebuilt soundtrack. This contributed to a perfect setting for the content of the presentation: a comparison of the perception, the role, the deliberate construction and the adaptation of glitches in digital and organic systems. This audiovisual conference publication is overview of several techniques for glitch engineering, but also a proposition for developing better 'edge habitats', complex adaptive software systems, which can incorporate the glitches in their structure and evolve accordingly.

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